Website under construction - expect dusty LiDAR beams.
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Point/Pixel perfect labeling.

Hundreds of classes, from lane paint and curb chips to puddles, stains, and dust — each detail is labeled consistently across RGB and LiDAR.

Label 1
RGB 1
Label 1
RGB 1

Perception starts with the scene, not the network.

Physically grounded LiDAR and camera simulation with intensity, material, and surface state encoded per pixel and per return — so your models learn from the same edge cases your sensors see in real life.

Simulation speed that keeps up with you.

Co-simulation at 50–70 FPS with LiDAR and cameras fully enabled.

Browse the full label taxonomy.

Hundreds of classes across environment, infrastructure, vehicles, and surface detail.

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Website under construction - expect dusty LiDAR beams.