Website under construction - expect dusty LiDAR beams.
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Point/Pixel perfect labeling.
Hundreds of classes, from lane paint and curb chips to puddles, stains, and dust — each detail is labeled consistently across RGB and LiDAR.




Perception starts with the scene, not the network.
Physically grounded LiDAR and camera simulation with intensity, material, and surface state encoded per pixel and per return — so your models learn from the same edge cases your sensors see in real life.
Simulation speed that keeps up with you.
Co-simulation at 50–70 FPS with LiDAR and cameras fully enabled.




Browse the full label taxonomy.
Hundreds of classes across environment, infrastructure, vehicles, and surface detail.
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Website under construction - expect dusty LiDAR beams.